In terms of pure geography, Destiny 2 hasn't gotten much bigger since launch. Curse of Osiris added a piddling take on Mercury, and although Warmind gave us Mars, home of the excellent Escalation Protocol horde mode, there wasn't much else to do on the Red Planet—at least, nothing we hadn't done before. But with Forsaken, Bungie has finally made big, meaningful additions to Destiny 2's solar system. Forsaken comes with two substantial new zones: the Tangled Shore, a lawless section of the Reef, and the Dreaming City, a dazzling end-game metropolis. While not technically planets, these zones are considerably bigger than most of the planets we already have, and both are dense with new things to do. Bungie recently brought me up to its Seattle studio to explore the Tangled Shore and experiment with Forsaken's sandbox changes, and after sampling the activities and equipment to be had, I can't wait to return to the Reef. (I'm also eager to see it on PC, as I was only able to play on PS4 at the studio.) The Tangled Shore is basically a big mess of asteroids lashed together with chains. The other main area is a desert which, like the ramshackle settlements and roads dotting the Shore, was inspired by classic Western settings. Forsaken kicks off the 'Season of the Outlaw,' and that spaghetti-flavored theme really comes through in the Shore. For starters, the place is overseen by the eight Scorn Barons who escaped from the Prison of Elders and killed Vanguard leader Cayde-6. If Forsaken was a Spaghetti Western, the Barons would be the bad dudes in black hats extorting the kindly townsfolk. 
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Destiny is a western now and I think love it PC Gamer Skip to main content THE GLOBAL AUTHORITY ON GAMES Search Subscribe Please deactivate your ad blocker in order see our subscription offer News Reviews Hardware Indie Best Of Magazine Forum Holiday More Podcasts Meet the team Newsletter Signup Community Guidelines Affiliate Links About Popular AC Valhalla Mass Effect LE Zen Cyberpunk Ghostbusters Watch Dogs Legion supported by its audience When you buy through links on site we may earn an affiliate commission Learn more Home Features FPS By Austin Wood September minutes of footage Tangled Shore including two new public events lost sectors Comments Shares In terms pure geography hasn’t gotten much bigger since launch Curse Osiris added piddling take Mercury although Warmind gave us Mars home excellent Escalation Protocol horde mode there wasn’t else do Red Planet at least nothing hadn’t done before But with Forsaken Bungie has finally made big meaningful additions ‘s solar system comes substantial zones lawless section Reef Dreaming City dazzling end-game metropolis While not technically planets these are considerably than most already have both dense things recently brought me up Seattle studio explore experiment Forsaken’s sandbox changes after sampling activities equipment be had can’t wait return I’m also eager as was only able play PS The basically mess asteroids lashed together chains other area desert which like ramshackle settlements roads dotting inspired classic Western settings kicks off ‘Season Outlaw ‘ that spaghetti-flavored theme really For starters place overseen eight Scorn Barons who escaped from Prison Elders killed Vanguard leader Cayde- If Spaghetti would bad dudes black hats extorting kindly townsfolk source course aren’t actually kind On top all Destiny’s enemy types spot they’re constantly fighting one another so any planet feels giant turf war between established factions Zoning kicking open door saloon where patrons been brawling yesterday’s happy hour echo focusing high-value targets good old-fashioned shakedowns saw publics my demo first seen video above cryo pod crashes into ground boss pops out few waves enemies From what experienced can type event Ether Ritual challenges beat back kill souped-up Abomination Scorn’s Hulk Both fun looking forward working how trigger their ‘Heroic’ versions However confirmed won’t appear little disappointing Party crasher Shore’s Lost Sectors were memorable fuss over reinvigorating often overlooked mini-dungeons if anything go will definitely rewarding going found jump pretty standard stuff but harder past thanks tankier final dozens It fight compared sector practically patrol mission My second starts felt full-fat sidequest Basically crashed party Fallen cantina mean sure did bunch pacing setting far It’s details sold bouncer front DJ his neon turntables dog arena club funny characterful utterly unique everything should hope future just equally high hopes for rest Baron-hunting adventures make chunk campaign After clearing intro Break separate three each distinct encounter started Mindbender mad scientist-type character brainwash So addition tons ‘mindbent’ Hive get himself caught him small puzzle reminiscent King’s Fall raid he teleported shadowy To down spawned different gates shielding void totems accompanying wave dodge blasts mini that’s say previous tend peter boring yellow-bar next Baron Bomber deranged pyromaniac taunts comms throughout defuse mines he’d placed around Elders-style difficult solo Finally went Rider leads pike gang her hijacked outraced while mowing hordes atop newfound metal steed short some vehicle combat didn’t involve tanks once nice change pace long great because easy hate they own backstory powers themes You hunt them whatever want provided you’re of-level always curious time ran reached Hangman gutted I’ll when dive DLC Nice shootin’ Tex As noticed played gun-totin’ knife-slingin’ Hunter using ‘Way Thousand Cuts’ class tree ‘Blade Barrage’ super hurls fan knives effective against groups normal well individual bigguns distributed evenly across target words hit knife apiece or needle dude tested Hunter’s supers off-camera pleased find variants Arcstrider Nightstalker strong Nightstalker’s Wraith’ particular huge PvE potential ‘Flawless Execution’ perk grants seconds invisibility whenever headshot crouching experience stay invisible almost indefinitely every bit powerful sounds Obviously needed revolver complete cowboy getup better choice Malfeasance Gambit-exclusive exotic hand cannon virtually no recoil even ability makes shredding shields reckon tantalizing carrot Gambit grind spent legendary bows could replace cannons go-to precision weapon That being said excited blue-grade armor got chests gear bringing random rolls chasing perfectly rolled weapons interested building loadouts match potent mods pieces come perks significantly enhance abilities example put helmet ‘Bow Targeting’ immediate difference quickly aim draw bow ‘Scout Rifle Dexterity’ ‘Unflinching Fusion Aim’ look promising adds greatly expanded customization Tim explained reasons promises form series impression players still discovering best features stories market merchant called Spider instance specializes materials bounties People getting acquainted nefarious Rifleman Cayde’s ghost gets closer mysterious Fanatic Barons’ ringleader Uldren Sov Plus sooner avenge Cayde shift attention looks denser introduction worth revisiting See comments Topics Load Recommended Every Genshin Impact ranked everywhere AMD s Frank Azor says paper Sign week gaming deals picked editors Receive news offers brands Yes No mail behalf trusted partners sponsors Thank signing receive verification email shortly There problem refresh page try again spam promise unsubscribe we’ll never share without permission Buying Guides Latest Game Razer laptop monitors mid-tower case cases Samsung Odyssey G C review Fuser Ryzen X Bugsnax Assassin’s 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